How To Draw Sword Witcher 3
File information
Virus scan
- Clarification
- Files ii
- Images twenty
- Videos two
- Posts 332
- Logs
- Stats
Source: https://www.nexusmods.com/witcher3/mods/3952?tab=posts
Posted by: kadlecladdelf.blogspot.com
Source: https://www.nexusmods.com/witcher3/mods/3952?tab=posts
Posted by: kadlecladdelf.blogspot.com
332 comments
Locked
Viscous
Update 1.iii:
- Optional AMM Patch by enkains.
You lot must accept the original modernistic installed. Extract 'swordsonroach.ws' file from the patch into your 'Mods\modSwordsonroach\content\scripts\local' binder replacing the file.
Update 1.2:
- added options to configure scabbards positions, in example you use some mods for them
- added a "Reset Mod" selection, in case something goes incorrect
- inverse a couple of things, hopefully in that location will be less quests' bugs, withal it'south amend to salvage your game just in case
Locked
Pasty
In that location you have a Merge between last version 4.65 of W3EE and Swords on Roach. You only accept to replace the .ws files for those of your mod_W3EEMain giving higher priority of EE over Swords on Roach. Or simply you could drop this folder on your mods folder and give it priority over EE and Swords on Roach аs well . Equally you prefer.
https://drive.google.com/file/d/1kTUppT5bSTVywYQvMZ30t7edavgNzbG-/view
Since EE get updates often and literally this merge take three minutes to do (3 things to add, just that); doubt I'll upload it with newer versions, so I'll recommend yous for future versions to take an case of how this files were edited and acquire for yourself, information technology's easy if you take attention and want to learn to do things by yourself, I did it without whatsoever knowledge near W3 Modding, merely as long equally the time pasts, I learned a scrap more through this years, step by step. Enjoy!
And really, knowing how to merge mods let you a lot of freedom to make your own built with overhaul mods which take a lot of incompatibility problems for example, so... I recommend you to learn If you desire to enjoy this game even more.
For reading and modify this files I used Notepad++ (since it'south the tool that I saw recommended by others time ago, not more).
Locked
Sticky
Tried to merge this mod with the latest W3EE version (manually,) all the same information technology'south just working partially. Afterwards press the activity key I can see the animation of Geralt near to Roach, only at that place's not sword neither in the back or the sides simply into the inventory. Any clues of what function of the merge am i doing wrong? :/
Locked
Sticky
I was hoping to get some help with this too. I'm using EE four.74 and the latest Lazarus Projection (which overrides both EE and the Merged File). Comparison the different files in Notepad++ I can see where the Swords on Roach lines should go simply when I add them I get the same upshot as FatSniper. Both when I use ScriptMerger or manually add the changes into the Lazarus file. Lazarus just uses playerinput.ws and W3EE uses both. Could you give some hints as to which changes yous used and what you did with them? Reviewing your file doesn't really help considering there are too many changes in the latest W3EE to come across which ones are relevant. Sorry I'm bad at coding. Thank you!
Locked
Viscous
Honey mr. Writer
I am a huge fan of your mods, i always sword on Roach, sword on gunkhole and sword and meditation, including crossbow on roach. This was when i was all the same playing vanilla version.
Now i am playing w3ee and the only thing that works is sword on meditation, i am and so sad and i experience like my witxher game is non complete without using sword on roach... I am begging you lot on behalf of other people who are a fan of sword on roach, please make a patch... The work around in this thread is not working.
Locked
Sticky
Yous're right, w3ee works perfectly with SOR, I'm distressing if i was not able to mention that I am also using w3ee - lazarus.
I compared the "playerinput.ws" of 4 files which are SOR , w3ee , w3ee merged files from KeyBerci (https://drive.google.com/file/d/1kTUppT5bSTVywYQvMZ30t7edavgNzbG-/view) , and w3ee - lazarus. I believe it'due south lazarus that is making things difficult for me, delight come across fastened screen shot and the highlighted text.
https://gyazo.com/ac658481c70f9e7e3b986b7fa249ab37
all other files doesn't accept this script except for lazarus and i think this is what'due south hindering geralt from activating SOR. What is your take on this? I demand your advice.
Locked
Sticky
I'thou sorry, I don't know what may cause your issues, I'thousand not using these mods and don't accept time to figure that out.
Locked
Sticky
I see very well then. My heed nevertheless doesn't change that sword on roach, sword and meditation, sword on boat and crossbow on roach are the best concept modernistic.
Cheers for the timing response.
I'll keep an middle on your future mods and updates.
More love to you.
Locked
Gummy
I merged this mod with W3EE Redux. No disharmonize with auto merge..the only trouble is, when I take sword from roach, it goes to inventory not on Geralt's back..,
any help????
Locked
Sticky
It's always recommended to merge scripts manually, particularly with Enhanced Edition, as it states in their information page.
Could be an issue considering of it. Try to exercise information technology manually, it'southward simple.
I don't use Redux then IDK specifically but would be foreign if information technology weren't compatible.
Locked
Sticky
Oh, human being, that just've brought back memories of how I was reading the books and watching this 15 years ago xD
Locked
Sticky
For some reason my swords are bewitched, they disappear when I equip them and when I endeavor to unsheath them he does the animation and you hear the audio, but no sword shows. However if you press the main carte button you see the swords at that place, but only there.
It seems the swords do not disappear merely instead reappear in my inventory. Every time I get back to the game I have no swords equipped.
This is how information technology looks similar in game.
The disharmonize seems to be happening between Friendly HUD/Meditation and this modern.
I was able to gear up the mod, my dumb dumb read the description fully and saw a possible fix existence reloading an old save, which did work. I considered looking up how to delete a comment on Nexus since no ane responded yet, simply it is possible someone dumb like me will do the aforementioned matter, so ill exit this hither.
Locked
Mucilaginous
I'one thousand having a problem using this modern with the Aerondight Replacer.
I have been playing for virtually 100 hours over the last month with this mod and information technology has been absolutely fantastic, exactly what I hoped for in every way! I've been using a modern that replaces all swords and then they look like the Wolven ones and in that location were no issues at all. At present that I'grand onto B&Westward and I've gotten Aerondight, I've stopped using that mod and then I could see the Witcher 2 version of the sword that I downloaded a while dorsum for this very moment. The problem I now take is, when placing information technology onto Roach, a scabbard spawns in floating above his left side at a strange angle.
Is there a mode I could make it so the scabbard but doesn't announced at all? Mayhap I could reset the mod (I've tried that toggle in the bill of fare and nothing changed)? Perhaps someone could send an image of the correct settings I need to either get the scabbard in the right place or even take information technology spawn inside Roach'due south model then I can't run into it floating?
Cheers very much for this modern though, it has been one of the all-time I've ever gotten. This feature absolutely must be in the remaster if CDPR really want to improve the game!
Locked
Sticky
Mod non working for me no thing how hard I tried. Stand next to Roach, press 1 and 2, and Geralt merely sheaths his swords. Information technology is on me since I accept like 50 other mods. Such a disappointment to not exist able to savor this immersive mod.
Locked
Glutinous
I know it's my fault, but I don't have the ability to mix these mods and get the desired results. I am currently using the following mods:
- W3EE (v.02+)
- W3EE Redux (i.2 2f)
- Swords on Roach (1.2)
If I utilize only W3EE and Swords on Roach, with the automatic merge, both mods piece of work fine...
Now, when I add W3EE Redux, and merge it with SoR (leaving W3EE out of the merge), SoR partially works:
- Before using the kickoff stash of the game: both swords can be stored and removed from Roach, but when they are removed they are not equipped, they become to the inventory.
- After using the beginning stash in White Orchard: The steel sword works equally mentioned earlier, but the silver sword shortcut doesn't collaborate with Roach, merely draws and sheathes it.
If someone went through the same problem and came upward with a solution, can you pass me the merge files or guide me? I would be grateful.
I tried to exercise the merge manually, but I don't discover annihilation weird about the automatic determination of the Scrip Merger. I think the problem is related to the stash implementation in W3EE Redux. Any help?
Locked
Viscid
I merged this with W3EE Redux. No conflict with car merge..the only trouble is, when I take sword from roach, it goes to inventory not on Geralt'due south back..,
any help????
Locked
Mucilaginous
If past whatsoever chance yous solve this problem, would yous exist so kind to share it solution?? :D
Locked
Pasty
hey, what modernistic are you using for the saddlebags/sleeping purse on roach in that photo? makes the sword on the dorsum wait really good! thank you!
Locked
Glutinous
Good nighttime. I need some assistance. How practise I rotate the hem in the menu?? I tried it but information technology only moves on x/y/z axes
Locked
Gluey
I love this mod and it makes perfect sence lore wise if if you are a mutated human who tin carry more you still would non be huffing around 2 heavy swords on your back all the time.
i would also love to run across other things added like bombs crossbow and maybe potion?
not sure if that would take alot of work or if it is even possible.
Thank you for the corking modern
Locked
Pasty
Maybe someone could help me with this. I'm playing with the gamepad and want to change de input to activate this mod to be hold the sword push button instead of simply pressing.
And then information technology needs to be a new action instead of replacing an existing 1 when near roach. Is this possible? Tin anyone share a lite on this?
Locked
Sticky
Bruh i got the in game card but cant put swords on horse some i pls help me